Cyberpunk 2077 Phantom Liberty Tarot Card Locations and What They Reward
Find all Cyberpunk 2077: Phantom Liberty Minor Arcana Tarot Cards—Kings of Cups, Pentacles, Wands, and Swords—and their hidden locations.
Players returning to Cyberpunk 2077: Phantom Liberty in 2026 can still discover one of the expansion’s quietest secrets: four unmarked Minor Arcana Tarot Cards. In the base game, V could collect Tarot Cards as part of the Fool on the Hill side quest, and each card was clearly marked on the map of Night City. Phantom Liberty changes that approach. The new cards are hidden near Dogtown story locations, and they do not appear on V’s map at all. Players need to explore carefully during major story moments if they want to find every entry.

Where to Find Every Minor Arcana Tarot Card
Each new card represents a King from one of the Minor Arcana suits: Cups, Pentacles, Wands, and Swords. Because none of these cards have quest markers, V should watch for them when passing through the following locations during big story beats.
King of Cups
The first Minor Arcana Tarot Card is located outside Dogtown’s main gate, on a small wall to the right of the entrance. This area is roughly where the Phantom Liberty expansion begins, so players can look for the card early after entering the district. It is easy to miss while moving toward the first major combat encounter.
King of Pentacles
The second card appears on the wall just outside V’s Kress Street hideout. Players gain access to this area after rescuing President Myers and searching for a safehouse. The card blends into the surrounding wall texture, so scanning near the hideout entrance is recommended.
King of Wands
The third Minor Arcana card is found on the wall to the left of a Dogtown basketball court. V visits this location when meeting Solomon Reed for the first time. The court itself is a useful landmark, but the card is positioned away from the main path and can be overlooked.
King of Swords
The fourth and final card is tucked in the back of an alleyway in the Longshore Stacks. Players naturally end up close to this card after exiting the FIA safehouse for the first time. The narrow alley and low placement make the card easy to pass by during a quick escape.
For a faster reference, the four locations can be grouped by story timing.
| Tarot Card | Exact Location | Story Moment |
|---|---|---|
| King of Cups | Outside Dogtown main gate, right wall | Start of the Phantom Liberty expansion |
| King of Pentacles | V’s Kress Street hideout, outside wall | After rescuing President Myers |
| King of Wands | Left of a Dogtown basketball court | First meeting with Solomon Reed |
| King of Swords | Back alley in Longshore Stacks | After exiting the FIA safehouse |
Why These Cards Are Different
The base game tied Tarot Card collection to the Fool on the Hill side quest and offered a clear achievement. In Phantom Liberty, the four Minor Arcana cards are not marked and are not connected to the same achievement. They function more like environmental storytelling. V can scan each card, but the game does not signal their presence with a quest marker or map icon.
That design choice makes the cards easy to miss. A player can complete the entire expansion without ever realizing the cards exist. For completionists and lore hunters, however, the cards add another layer to Dogtown’s already dense atmosphere.
What to Do After Finding All Four Tarot Cards
After scanning all four cards, V can head to Misty’s Esoterica in Little China to discuss them with Misty. She explains what the symbols mean and offers hints about Phantom Liberty’s new characters, motivations, and possible endings.

Misty’s dialogue is cryptic, much like the base game’s Tarot readings. Players might be able to match a few characters and story beats to her descriptions of the King cards, but the game rarely states a direct connection. The cards are meant to keep players guessing about potential plot twists, shifting loyalties, and the DLC’s ending.
There is no major gameplay reward tied to these four cards. Finding and scanning them does not appear to grant special items, weapons, or experience bonuses. The only reward is the conversation with Misty and the deeper symbolic reading of the story. Cyberpunk 2077 players must decide whether tracking down the hidden cards is worth hearing those mystic insights.
For many, the search itself is part of the appeal. Dogtown is dense, dangerous, and full of vertical spaces. Hunting for unmarked Tarot Cards forces V to slow down and examine the environment rather than simply following objective markers. In that sense, the cards serve as a small but effective piece of optional worldbuilding in Phantom Liberty.